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Fallout 4: Your Faction Means Everything

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If you’re still wondering which faction you should belong in Fallout 4, look no further than this post as we’ll brief you through each of them, in order for you to have your preferred ending to the game. You should know by now that whatever decisions you make ultimately affects your resulting end of the game, and each faction you choose gives you a completely different conclusion.

There are four factions in Fallout 4: The Minutemen, The Brothers of Steel, The Railroad and The Institute. Without further ado, let’s start off with the first faction, and see what you’ll be entitled with by choosing it. The Minutemen is probably the most zealous of the lot, since they have the strongest desire to live freely. They might strike to you as being very laid-back, but in fact, they’ve got their own adventures too.

It’s hard to ignore the fact that The Brothers of Steel are literally the most hardcore fighters ever. And they’ll always fight and collect pre-war technology with having the idea of saving everyone in mind. The Railroad saves people too, just differently. That’s because they save the Synths too, and they would also do whatever it takes to give Synths freedom, even if it means destroying another faction.

While The Institute is probably the most unpopular one of all, it’s also the most complicated. They live by the saying of, “you’re either with us or against us, and if you’re the latter, we’ll wipe you out even if you are human”.

And there you have it. They may not seem very detailed, but at least you’ll have a rough idea which one faction best suits your preference in the game. Now, get ready to kick some ass*s.